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I have a lenovo S9e running Intel integrated graphics. Here is my lspci output related to the graphics:

00:02.1 Display controller: Intel Corporation Mobile 945GM/GMS/GME, 943/940GML Express Integrated Graphics Controller (rev 03)
Subsystem: Lenovo Device 3870
Flags: bus master, fast devsel, latency 0
Memory at f0580000 (32-bit, non-prefetchable) [size=512K]
Capabilities: [d0] Power Management version 2

I want to know how I can make sure OpenGL support is running in full on an Ubuntu 10.04 installation. I have a few hints to think that it is not:

  • The "Desktop Effects" will not load

  • Apps such as stardock, when attempting to use OpenGL rendering, will display black boxes instead of transparency

  • In the games Pioneers, the number-tile icons are suspiciously just black circles

  • Windows games running with Wine will only support software rendering, not hardware rendering

  • When I boot into a Knoppix LiveCD, the desktop effects do work, splendidly, meaning compiz detects my computer as capable.

My problem with troubleshooting is that Canonical has basically eliminated the conf-file-based mechanism of X11 as far as I can tell, thus making it even harder to ensure graphics modules are loading properly.

How do I debug and test OpenGL on m Ubuntu 10.04 installation?

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Does glxgears run properly? You can create /etc/X11/xorg.conf anyway and Ubuntu will use it. – cYrus Aug 25 '10 at 9:07
up vote 4 down vote accepted


glxinfo | grep '^direct rendering:'

and if it shows Yes then you have 3D acceleration, and hence OpenGL.

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it says yes. Any suggestions as to why then various effects won't run under 10.04 but will under Knoppix? – Jonathan Aug 25 '10 at 6:08

You might want to try disabling KMS.

(That's not really an answer to your question, sorry, but it might solve your issues. ;) )

share|improve this answer
This is a huge help! I disabled KMS and at the very least, upon testing, I can now use visual effects in 10.04! I am now off to test some Wine games. Cheers! – Jonathan Aug 26 '10 at 5:40

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