I have a program that I want to import some 3D geometry into while keeping the texture from solidworks, unfortunately its SolidWorks import function is broken and they wont be fixing it any time soon.
The other option is to use 3D studio (.3ds) files which you can have separate textures.
Is there any way to convert the SolidWorks .part files into .3ds files while retaining the texturing applied by the solidworks program?
If not, is there any program that has a built in library of textures that I could import in a 3D mesh, easily texture it, and export out as a .3ds file?
Thanks