I would like to try out WebGL on a laptop with an ATI Mobility Radeon 9000, WinXP/32, DirectX 9.0c.
Some time ago I have gotten it to work with Firefox and software rendering.
However, I heard about ANGLE and that some versions of Chrome support it. So I installed Chrome 11, canary build. Does that support ANGLE? Do I somehow need to activate it?
Because, all WebGL pages that I tried with canary build say something like: "Failed to initialize WebGL"