I'd like to run some OpenGL-based visualization tools on a relatively beefy Linux-based (currently Ubuntu, but this could be changed) machine and interact with the application on a much less capable OS X laptop (MacBook Air, to be purchased). What is the best way to do this, if it is even possible, and what kind of performance should I expect, given a good Wi-Fi connection?
Update: As I mentioned in a comment, windows can be relatively small, say 1024x768, and I can live without color if necessary. The 3-D model in most cases will be more than 50% background color, so compression should be advantageous. A low frame-rate is not a problem, but shouldn't be so slow as to be frustrating. I'm guessing 10 f/s is adequate.