I'm interested in the graphics pipeline for Google Chrome. Specifically, can Google chrome harness OpenGL?

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Yes, Chrome can harness OpenGL for WebGL

WebGL is based on OpenGL ES 2.0 and provides an API for 3D graphics.[3] It uses the HTML5 canvas element and is accessed using Document Object Model interfaces. Automatic memory management is provided as part of the JavaScript language

chrome.exe --enable-webgl

See tests at Khronos Demo Repository

This is not supported on all operating systems according to Google Chrome Support

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