There are many games without an FPS cap. Most of them are free2play. The better PC you have, the more tearing you'll get. (Also, your PC may turn into a heater.)
What I found as a workaround for this problem, is an application called "FPS Limiter". But these free2play games, come with a launcher, which manages the patching process, launching the anti-cheat client, etc.
Is there a way, to force the FPS cap on more files (like I define X.exe (launcher), Y.exe (the game))?
Or a way to debug what does the launcher do, so I can launch it via the command line (AND force the cap?)
(I'm trying to make MicroVolts run like that at the moment, but this question applies to any free2play game out there.)