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I have a

Intel 2600K 3.4Ghz OC @ 4.8Ghz
ASRock Z68 Extreme 4 Mobo
16GB 1600mhz DDR3 memory.

When I run MayaBench for rendering, I get this wierd bumpy pattern.

enter image description here

while other softwares (such as the Intel Burn Test)

enter image description here

are fully capable of putting "the hurt" on my machine.

The biggest problem, is that MayaBench is written in a manner to eat every last gob of horsepower available on a system. What am I doing wrong? Other 2600K processors are able to run 100% with maya.

Using RenderPal software to manage MayaBench operations.

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I would assume this would be a bug in MayaBench. – Ramhound May 3 '12 at 17:28
up vote 2 down vote accepted

Turns out to be an issue with Maya. Maya has a setting in which it refuses to use more then 25% of our system, unless you specifically tell it otherwise.

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