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I've imported a png sequence into Flash Pro and have been trying to get the new sprite sheet generation feature to export JSON data in EaselJS format, but when I choose the EaselJS option from the dropdown menu, I only get a window function:

(function(window) {
}(window));

However, when I export as JSON, I do get proper JSON data. Is this a known issue with EaselJS support in CS6, or should I be doing something differently? I'd rather not use Zoe, the SWF to EaselJS AIR utility, because the pngs are fairly large and Zoe seems to have a maximum dimention cap for exporting sprite sheets, I get 12 of them whereas Flash Pro is able to auto detect dimentions, exporting one sprite sheet, which is great, I just need to get it to generate the EaselJS data along with it. Thanks in advance!

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1 Answer 1

Having a similar issue I found these couple of resources that could be useful in this matter:

The first a blog post about the sprites generation and the second a github project for two different ways of exporting easeljs formatted spritesheets.

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