Can I view WebGl content, (example this) on an Asus G74S laptop, with 3D shutter glasses?
I'm using Chrome, which supports WebGL, but how can I tell OpenGL to render it differently?
Is it possible at all?
well if the app itself contains 3d feature, and your screen is 3d ready, and your GA can run such things, then yes. Why do you just try?
Just some Nvidia hardware and Firefox and for YouTube, as far as I know: http://www.0xdeadbeef.com/weblog/2011/05/bringing-the-first-3d-html5-video-to-the-web-with-firefox-nvidia-and-youtube/
But look at this presentation for the rest of us: http://mrdoob.github.com/three.js/examples/webgl_materials_cars_anaglyph.html