I'm trying to compile and run a simple hello world windows program in C. Though the program runs, it is running in DOS/Console mode, not windows. When I click on the EXE, a console background is opened to run this. Can you say what is wrong with this?
#include <windows.h>
const char g_SzClassName[] = "MyWindowClass";
// Step 4: the Window Procedure
LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch(msg)
{
case WM_CLOSE:
DestroyWindow(hwnd);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hwnd, msg, wParam, lParam);
}
return 0;
}
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
WNDCLASSEX wc;
HWND hwnd;
MSG msg;
//Step-1: Register the window class
wc.cbSize = sizeof(WNDCLASSEX);
wc.style = 0;
wc.lpfnWndProc = WndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = hInstance;
wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wc.lpszMenuName = NULL;
wc.lpszClassName = g_SzClassName;
wc.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
if(!RegisterClassEx(&wc))
{
MessageBox(NULL,"Windows Registration Failed","Error",MB_ICONEXCLAMATION | MB_OK);
return 0;
}
//Step-2: Create the window
hwnd = CreateWindowEx(WS_EX_CLIENTEDGE,g_SzClassName, "The Title of my window", WS_OVERLAPPEDWINDOW, CW_USEDEFAULT,
CW_USEDEFAULT,240,120,NULL,NULL,hInstance, NULL);
if (hwnd==NULL)
{
MessageBox(NULL,"Windows Creation Failed","Error",MB_ICONEXCLAMATION | MB_OK);
return 0;
}
ShowWindow(hwnd, nCmdShow);
UpdateWindow(hwnd);
//Step-3: The Message Loop
while(GetMessage(&msg, NULL, 0, 0) >0)
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return msg.wParam;
//MessageBox(NULL,"Hello Windows","MyTitle",MB_OK);
//return 0;
}