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I have problems with Unity wrapping of application windows that have offscreen bytes.

In the example image, the dotted gray line represents the virtual desktops, and the purpled line reprents a window. If this window have a part off the screen, its wrapped in the other desktop.

enter image description here

It's also annoying because it also break the tab-cycle of one desktop. E.g: In the example image, desktop 1 the window from desktop 2 is added to the TAB list of applications.

How can I solve it?

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Did you ever find a solution for this? –  kpozin Apr 18 at 14:39
    
@kpozin, i didn't found a solution for this. I just test today (Ubutnu 13.08) and already happens. –  Zhen Apr 20 at 8:26

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