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I have a fairly powerful system (2.8Ghz Intel Pentium Dual Core, eVGA 8800 GTS Superclocked, 2GB DDR2 Crucial RAM) but when i turn on the mode to render polygons as flat surfaces (by pressing 5) in Maya 8.5 Personal Learning Edition it slows down to a practical crawl. As i recall, it ran faster on some dinky old Compaq laptop with an integrated graphics card (in that mode of course)!

(would add "maya" tag but don't have enough rep)

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Your welcome ;-) – Ivo Flipse Jul 21 '09 at 10:39
thanks! ()()()() – RCIX Jul 21 '09 at 22:31
Just about the laptop comment... the scenes between the laptop and now would be comparable in complexity (number of polygons), right? ... otherwise that may be a deceptive memory. – jerryjvl Jul 22 '09 at 2:25
Um, it's slow when i load in a simple primitive with maybe 12 polys on my desktop whereas i was able to run hundreds,possibly thousands of poly models on my laptop... – RCIX Jul 22 '09 at 8:07

Well I'm not sure if it will solve your problem but there is a problem that maya has with dual monitor setup. I've found that a number of options in nvdia drivers have to be set properly to have decent maya performance (the major slowdowns occure if you have shaded view with wireframe visible like selecting an object for example). In my case setting dual monitor setup to horizontal span (skip if you have a single monitor), set acceleration to single scree, and disable threading. All of these options can be found in advanced section of nvidia display driver. hope it helps

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I'll certainly try that, thanks! – RCIX Sep 9 '09 at 10:25

Perhaps you could upgrade your videocard since that will most likely be used most for this kind of work

I'm not sure if Maya has a CUDA plugin, but that (theoretically) should speed up the program a lot for such kind of tasks.

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Sadly i'm pretty budget bound so upgrading isn't an option. What's odd is that i'm sure that it ran faster in that mode on an integrated graphics card... – RCIX Jul 21 '09 at 22:32

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