An advanced 3D graphics program, used to create 3D animations and content for games, movies, and other media.

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2answers
4k views

Can I use git to version control psd files and maya projects?

I've had great success with git, version controlling, sharing and collaborating on my programming projects, and would love to do the same with photoshop .psds, illustrator .ais and maya projects. ...
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1answer
530 views

MayaBench (rendering) only using 25% CPU; Other software uses 100%

So here's my frustration. I have a Intel 2600K 3.4Ghz OC @ 4.8Ghz ASRock Z68 Extreme 4 Mobo 16GB 1600mhz DDR3 memory. When i run MayaBench for rendering, I get this wierd bumpy shit. while ...
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1answer
63 views

Maya - rendering without having to select a view first

Maya is a fantastic software, but has one annoying thing: you always have to select a view when you want to render the current frame. Is there a way to make one view permanent for rendering, so every ...
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1answer
1k views

How to export 3DS files from Maya?

How can I export a mesh and textures to 3DS format from Maya 2011?
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1answer
2k views

“Fatal Error attempting to save” in Maya 2009

I am facing a problem when I start Maya 2009. I am getting Fatal Error attempting to save in c:\users\xxxxx\appdata\locals\xxxxx.2010.. I tried reinstalling Maya many times, but it didn't help. ...
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1answer
435 views

Help building maya render node spec

I'm looking to build 4x Maya render slaves/nodes for a friend of mine when his project gets green lit. The project involves MentalRay and lots of glass. I'm unsure if the new i7's 9xx or 8xx with ...
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1answer
973 views

how to increase RAM allocation for Maya in Mac OSX

Having a bitmap displayed as a blueprint and doing poly modeling gets slow in Maya 2010. Any options to feed it more RAM? Any performance tips?
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2answers
2k views

Maya is very slow when working in polygon surfaces mode

I have a fairly powerful system (2.8Ghz Intel Pentium Dual Core, eVGA 8800 GTS Superclocked, 2GB DDR2 Crucial RAM) but when i turn on the mode to render polygons as flat surfaces (by pressing 5) in ...