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6

Download the GSnap plug-in and choose "Download GSnap / Grymmjack skin (Size 310 KB, last modified 02 May 2007)" . You will have a folder containing two icons, GSnap-GJ.dll and GVSTLicense. Open My Computer -> Local Disk -> Program Files -> Audacity -> Plug-ins and copy GSnap-GJ.dll there (you should have Audacity 1.3 Beta (Unicode)). Open Audacity and open ...


6

In Windows Vista, I had to do the following: Go to Control Panel > Sound > Manage Audio Devices Select the Recording tab Right click an item or blank area on the list of devices and enable "Show Disabled Devices". This made the Stereo Mix device appear. Right click the Stereo Mix device and select "Enable" "Stereo Mix" was then available as an input ...


5

Using Audacity 1.3.13-beta: Create new file Menu > Generate > Tone Pick your fundamental frequency (f = 1000Hz), and any other options you'd like (amplitude, length, etc.) Hit Ok - It will generate a 1000Hz tone. Menu > Tracks > Add New > Audio Track Ensure the new track is selected, Menu > Generate > Tone Pick your first harmonic frequency (2f, 3f, etc.) ...


5

From a Unix-like (Linux, OSX, etc) commandline, ffmpeg can be used like this: for f in *.wav; do ffmpeg -i "$f" -c:a libmp3lame -q:a 2 "${f/%wav/mp3}" -c:a libvorbis -q:a 4 "${f/%wav/ogg}"; done This will convert every WAV in a directory into one MP3 and one OGG; note that it's case-sensitive (the above command will convert every file ending in .wav, but ...


5

I would suggest using sox for this kind of thing. Drop right channel with: sox in.wav out.wav remix 1 To reduce noise, you need to get a noise profile from a silent part of the file, i.e. something like this: sox noisy.wav -n trim 0 1 noiseprof | play noisy.wav noisered See the below for details on noiseprof and noisered. So the sequence for each file ...


4

This is actually possible using Audacity's Beat Finder analysis plug-in when combined with a bandpass filter. Duplicate your mono audio track. Find the tone's exact frequency. Select the tone you want Audacity to detect and choose Analyze → Plot Spectrum. Set the size to 16384. Move the mouse pointer over the highest peak. Look for the "peak" ...


4

There are different types of gain control: Peak normalization will search for the loudest part of the file, amplify it to the loudest level possible and then amplify the rest accordingly. It's a pretty "stupid" technology in the sense of not making use of any psychoacoustics. ReplayGain is an algorithm that analyzes the files on a psychoacoustic basis and ...


4

I would convert it to WAV so Audacity can process it. An article on audio files - here. It says: There is one major uncompressed audio format, PCM, which is usually stored in a .wav file on Windows or in a .aiff file on Mac OS (So, a WMA/Windows Media Audio file is a lossy compressed wav.)


3

Have you tried Audacity's Noise Removal feature(s)? This may be more of a 'click' than a 'noise' (looks like it), so perhaps you'll have better luck with the Audacity "Click Removal" features? Example of what's on the page: Sometimes an even better result can be obtained by zooming in (CTRL + 1) to near sample level and either silencing the click (Edit ...


3

I have an idea which could work, but before I write out the whole thing, have a try: Get yourself an FFMPEG build: http://ffmpeg.zeranoe.com/builds/ Extract Run FFMPEG with the following parameters: ffmpeg -i somefile.mp3 -ac 1 somefile.wav This will load somefile.mp3, limit the audio channels to one, hopefully removing the correct audio channel (the ...


3

In Audacity, you can set keyboard shortcut to Export command (this will save you time opening file menu and hitting Export...) Also you can deselect the option "Show Metadata Editor prior to export step" in Preferences. This will make it a bit less painful (sorry for my sarcasm)


3

Your mixer has an on-board USB sound card, so make sure you set up Audacity to record directly from the Mixer's USB interface. Do not route the audio through your Sound Blaster for recording (Edit -> Preferences -> Devices -> Recording). You can, of course, still use the Sound Blaster as your sound output device (Edit -> Preferences -> Devices -> Playback). ...


2

You essentially want to make a mono track. Click on the Title drop down of the track ("Livin by the" in your screen shot) Choose Split Stereo to Mono. Delete the right track (Click the X in the upper right corner.) Export as necessary. Done.


2

A standard .WAV file can contain multiple channels, but there is no universal mapping of channels to speakers. So you will need to know something about the playback system to target the rear speakers only. If your target system is 5.1, you might get away with creating a 6 channel file, and only putting your data in the 5th and 6th channels. See this page ...


2

Looks like you can use oggenc to convert WAV into OGG, and you can use lame to convert WAV into MP3.


2

You could use foobar2000 with encoders for ogg and mp3. I believe you can find encoders at rarewares.


2

I decided to roll my own script in autohotkey (it is a bit unstable, but can get through a few files at a time): SetTitleMatchMode 2 #p::Pause #x::Exit #a:: direc = C:\Documents and Settings\Test\My Documents\myaups\ FileList = ; Initialize to be blank. Loop, %direc%*.aup FileList = %FileList%%A_LoopFileName%`n Loop, parse, FileList, `n { Sleep ...


2

Well there is a bug in audacity so that's why this is happening. In order to change the sample rate you need to use a different program.


2

Once a file has been loaded into Audacity it's converted into the format used in the Audacity workspace. When you open an MP3 you may notice the loading dialog actually says "Importing", so (depending on the input file) it's converted to something like a "Stereo, 44100Hz 32-bit float" 'track'. At this point the file's bitrate is no longer involved, so ...


2

I would convert it to FLAC. It is lossless and audacity can process it


2

There are heaps of products that can grab the speakers, but few that do direct digital capture. Some free products that are potential solutions (but which I don't know well enough to recommend): jackaudio VB-Audio CABLE (donationware, a similar free product on same web-page is Hi-Fi cable) Virtual Audio Pipeline (open-source) The best-known product is ...


2

I think you're trying to over complicate things. I believe the problem you're trying to solve here is to record Skype conversations. To do that, you need: Audio stream from your sound card Audio stream from your notebook's mic (or external mic) Video stream of the chat session You can get 3 by using any screen recording software. I prefer Debut by NCH ...


1

you also can use VB-Audio Voicemeeter which is a virtual audio device Mixer able to mix/route several audio sources (physical or virtual) to different audio points (physical or virtual) and help you to make exactly what your diagram shows ! More info and complete documentation on www.voicemeeter.com (get latest version on facebook/G+ pages).


1

When you feed it MP3-encoded files, it will decode the files into an uncompressed format that is used for internal representation. Working on encoded files directly is not easy since audio samples may be interleaved or dependent on others. An audio sample is represented in the percetpual hearing domain – so, what you see in the file is not actual audio: you ...


1

It's decompressing and converting them to a raw (or a proprietary) format so that you can easily edit them in a non-linear fashion. The MP3 and the WMA are more than likely compressed, where as the WAV more than likely isn't, or as least isn't compressed nearly as much. This decompression and conversion is what you're waiting for when you import them (note ...


1

You can try to enable "the stereo mixer" using pactl to load module-loopback The idea is to mix the source stream from your microphone to the speakers. With a correct set for volume and reciprocal position of microphone and speakers you should be able to avoid the Larson effect. :-) Load the module-loopback pactl load-module module-loopback and ...


1

You simply need to select the "Line" or "Line in" as the recording device in Audacity. If you don't have one it might be disabled.


1

As @stib said, one option is to use the built in Fade-In effect that comes with Audacity. To use it all you need to do is select the part of the track you want to fade in, and run the effect (which is located at Effect>Fade-In). The above method may not suit your needs if you need more control over the fade-in. If this is the case, you should use the ...


1

You just need to disconnect the speakers from the water part of the device. It is pretty simple and self explanatory. I was also able to find a Video on YouTube for it. Check it out here.



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