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2

These 360-degree video files aka spherical or equirectangular videos. As mentioned in the youtube creator blog post, you can find the metadata for the file information of 360 degree format video in the github link https://github.com/google/spatial-media/tree/master/360-Videos-Metadata These special 360 degree video are either MP4 or MKV(Matroska/WebM) (in ...


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The only one I'm aware of yet is this one: auto-youtube-subscription-playlist It has quite some overhead (uses notification messages in gmail and files in google drive), but it does the job for me. (Disclaimer: I'm the author, feel free to give feedback or improve upon:) )


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Uninstall Chromium from Linux, because the chromium browser is a little buggy. html5 support on it is bad, and it crashes easily. Download google chrome, from the website and install it from ubuntu software center. If this does not work, then sorry, I can't help you.


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goto -> about:config -> media.windows-media-foundation.enabled -> false


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Google implemented the Web Speech API (both for speech recognition and synthesis) into Chrome, which you can use if you are a developer. This is what YouTube uses to generate close captioning on some videos. Maybe you'll find code to interact with it. The data flow would probably be: A video file => extract and convert audio => send it to Google API => ...


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A 360-degree video file seems to be a special type of MP4 file. I used a browser extension to download the YouTube video you mentioned. When viewed in "VLC media player" the entire 360-degree panorama is shown, rather than a specific view. The "Upload 360 degree videos - YouTube Help" article (link) describes how to upload 360 videos and lists some ...


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It seems to be the standard video formats, MPEG, FLV, etc.


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There is an option, clearly mentioned in the documention: Subtitle Options: --write-sub Write subtitle file --write-auto-sub Write automatic subtitle file (YouTube only) --all-subs Download all the available subtitles of the video --list-subs List all available subtitles for ...


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Yes, it would be possible. An application could be running in the background always monitoring the volume of any media playing on the device; it would determine the average level of the audio by defining 2 thresholds (lower and upper). Every time a new section of audio would go out the thresholds, the volume would be set automatically down to be in the ...



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