By day I'm an experienced Agile/BDD/TDD .net developer currently working on an application hosted in Azure Cloud Services hosting communicating through Azure Service Bus using Azure storage (tables/blobs) for persistence. Lots of messages flying around, lots of fun stuff going on. What the application has to achieve isn't much, but at least we can push the boundaries in how it achieves it.
By night I'm in the early stages of putting a game together using Unity3D targeting Android and iOS. The aim is to have it massively multi-player so lots of different technologies going into that. Probably going to be Google App Engine hosted for the server side of things, so Python is being dusted off for that!