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Feb
12
comment Transparent texture rendered as black
Alpha wasn't enabled for the torch texture, but this kind of texture map is difficult to apply to your object (it's too complex), in my opinion you need to use UV Mapping. I suggest you to ask to blender.stackexchange.com
Feb
11
comment Transparent texture rendered as black
@Derek朕會功夫 This tutorial too could be useful
Feb
11
comment Transparent texture rendered as black
A very odd render: each candle seems a composition of boxes textured with an imagemap without alpha channel. What kind of texture have you used? I suggest you this tutorial and Blender manual (here, here and here)
Feb
10
awarded  Editor
Feb
10
revised Transparent texture rendered as black
Alpha in texture
Feb
10
comment Transparent texture rendered as black
Sorry, I'd misunderstand. If you need a transparent texture, you must activate transparency in the material and lower Alpha value (Alpha=0 is fully transparent). I've edited my answer.
Feb
10
comment Transparent texture rendered as black
Background like a big plane under the scene (you can browse the objects using the scene tree, and perhaps you can select just the needed objects and move them in a new scene).
Feb
9
comment Transparent texture rendered as black
Have you removed the background? Is the output set to RGBA?