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Rufflewind

I write numerical code for my physics research in quantum many-body theory.

On the side, I often code tools and scripts to make me work faster and smarter, or so I hope. Sometimes I also make a little effort to improve other open-source software so the world can be a teeny bit better.

I code mainly in C, Haskell, and Python, each for a specific domain where it excels, though I also some familiarity with a few others like Bourne shell, JavaScript, Lua, etc.

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