Completed stock install of the java-based Minecraft server (version 1.13) on a Windows 10 machine #1. Forwarded ports, opened firewalls, and external "ping" sites confirm that they can see the server, and show the custom MOTD that I set up. So far so good. Port is 25565, and netstat -a -b -n confirms that only Minecraft is listening on this port.
On Windows 10 machine #2 (connected to the same network as machine #1 only via wifi) or Windows 10 machine #1 (hard-wired to network), I run Minecraft for Windows 10, log into Xbox Live, and "Add Server" using my WAN IP (not LAN IP). The server cannot be located, and if I try to connect, I get "Unable to connect to world" after a wait of about 15 seconds. How can I configure the server to allow these Win10 clients to connect? Extensive googling has been fruitless.
I also tried using "localhost" and "127.0.0.1" as the server IP in the Windows 10 clients, as well as the WAN IP.
I am out of trouble-shooting ideas, so would very much like some help - is this some kind of versioning issue? Or is there some kind of setting in server.properties that I need to change? Heeeeellpppp!!!!
EDIT:
- No whitelisting
- I tried the server LAN IP (192.168.x.x) as well - same error
- The Minecraft client has no issues connecting to the "featured servers"
- Router is Asus RT-N66U; no network services filters, blacklists, or parental controls
- The clients are the UWP version, from the Microsoft Store, not the Java versions.
192.168.XX.XX
). Many consumer routers do not properly handle routing traffic for your external IP back to the internal network.