I am a 3D artist and I work with very, very large scenes, around 100GB per scene is normal. My workstation doesn't have enough memory to render these scenes itself, and I am unfamiliar with what sort of system architecture is required to support rendering such large scenes.
I'm considering building a cluster with multiple nodes working in tandem on a single project so that it can utilize sufficient memory to process these large projects. I've read about Beowulf but I'm not sure if it works for rendering 3D art.
Is a Beowulf cluster the right type of setup for me or is there something else that will work for rendering these projects?