Is there a way to enable the hardware GpuMemoryBuffer in Chrome under Windows?
My desktop computer has an AMD FirePro W7100 graphic card, with the DirectGMA technology. Is there a way to use that?
Any chance to use a workaround? What about the zero-copy? I run Chrome with the following flags:
--canvas-msaa-sample-count=0 --enable-gpu-memory-buffer-video-frames --enable-gpu-rasterization --enable-hardware-overlays --enable-native-gpu-memory --enable-zero-copy --force-gpu-rasterization --gpu-rasterization-msaa-sample-count=0 --ignore-gpu-blacklist --num-raster-threads=6
But all the GpuMemoryBuffer Status fields are "Software only". The --enable-gpu-memory-buffer-compositor-resources flag causes screen flicks.
I need the maximum video performance because i am developing a videowall controller. When I show 4 fullhd videos uncompressed simultaneously all runs smooth, but adding another one the performance is heavily reduced. By nine the FPS drops to 20.
All the videos are from capture cards that not compress in any way the signals.
The CPU is an hexacore i7-5930K@3.50Ghz with 8Gb DDR4 in dual channel.
Many thanks in advance.