I have a program (a game) that plays MIDI synthesized music in the background. In its settings, the user can choose between WAV and MIDI. This leads me to believe that Windows is doing the actual synthesizing.
I would like to capture this MIDI output into its own file. The sound data for this game is in its own file, but all sound data is in one .dat file, and I don't know how to sift through it. Any method of getting this is fine.
I've tried using a loopback driver (MIDI yoke), but it doesn't work (I can't see this program's output as an option in any sound setting anywhere). I'm on Windows 10. Any options?
Here's a link to the webpage of the program in question (warning: Japanese).