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I have a couple of old video games—The Hobbit (2003), published by Vivendi, and Zapper: One Wicked Cricket (2002), published by Infogrames—which won't boot when mounted using a virtual drive, but they do boot using the game CD in a real drive (not all old games have this problem). I thought virtual drives were indistinguishable from virtual ones. How can I circumvent this? I have already tried changing the drive letters, but to no avail.

I use Windows XP SP3 32-bit. I used CloneCD to create the images and VirtualCloneDrive to mount them. I have also tried WinCDEmu.

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    They were designed to prevent you doing that... otherwise all your friends would have a copy too. Circumventing that would be off-topic. – Tetsujin Jun 13 '18 at 19:27
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    For what it's worth, I say YAY for those publishers. If it was easy to clone a protected CD, you'd be able to share it with people who did not pay for it. Perhaps you don't care, but when people steal software, it affects those of us who create such software. Not saying you're stealing it, since you can run it on the CD drive, but there's a reason it only runs on a CD drive. – Bill Hileman Jun 13 '18 at 19:30
  • well, except for SecureROM or Sony. burning out other peoples disk drives prematurely or installing rootkits on their boxes are unacceptable means to protect your imaginary property. – Frank Thomas Jun 13 '18 at 19:44
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    It's abandonware. These are old games which aren't available digitally (and barely available physically apart from some second hand sites). Of course I understand the reasons publishers have as a business, and I totally respect those, but as these games aren't available anymore, and I would like to preserve them only for the sake of nostalgia (and without sharing them), I was just wondering whether this was possible with today's technology. I mean no harm, I just would like to be able to play these old games in the future. – EmielBoss Jun 13 '18 at 19:51
  • @EmielBoss Might be worth it to name the games. For all you know there could be someone out there who has figured out a way around it. For example, you can play old “Doom” maps on modern hardware and all you need is the data from the CD. The binary file is what is ancient. The data—if open sourced or reverse engineered—can then be used with a modern fan-made open source variant. – JakeGould Jun 13 '18 at 23:38
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Manufacturers put protection on discs, usually coded in some of the main application files, to prevent illegal copying and distribution. These days newer games can be downloaded when you buy them so that problem is fading away. But as a gamer myself, I know how physical discs get scratched and damaged from everyday use.

In most countries, it is legal to make usable backups of these discs for your own use (to prevent damage to the original ones) IF YOU OWN THE ORIGINAL disc(s).

For older games spesificly (and maybe some newer ones) you can visit Game Burn World to see if they have the specific "protection removed" files you need to make your back up copy.

Note: It is a crime to make such copies if you do not own the original software or distribute such copies to other parties.

  • Thanks for the heads up! I own all the games personally, so that's no problem. I assume Game Burn Word is more or less the same as Game Copy World? Or is one of them strictly better? – EmielBoss Jun 14 '18 at 14:13
  • @EmielBoss They are pretty much the same thing. – user912964 Jun 14 '18 at 14:17

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