What is the best way to convert from an EPS formatted vector graphic to an SVG formatted graphic using only freely available tools?
Currently what's working best for me on linux is the following:
epstopdf foo.eps pdf2svg foo.pdf foo.svg
I believe the first command is a wrapper for ghostscript, and the second is a wrapper for calls to the Poppler and Cairo libraries. On ubuntu, they're in the packages texlive-font-utils and pdf2svg. Gradients come out looking right, but don't seem to be editable in inkscape.
I tried using inkscape and uniconverter for this purpose, and as of Jan 2013, both seemed broken when tested on an example containing nothig but some very simple line art. Inkscape throws errors and can't open the eps file. Uniconverter crashes.
Scribus and sk1 may work, but seem awkward and not really suited for this task.
Uniconvertor is currently the most convenient option.
It's a command-line tool that shares code with the sK1 Project. You won't have to bother cropping the image in sK1 if you use uniconvertor, so it's more automated.
Run it like this:
uniconvertor before.eps after.svg
And that's it. I tried it on one EPS, but the SVG was offset improperly, but it may work for you.
Here's a list of alternatives and reasons why they suck:
The sK1 Project
It has the sense of a "page" that you put your drawing on, so after you import an EPS, you have to move it around and manually crop the page.
For EPS to SVG conversion, ImageMagick does some really stupid bitmap conversion and will render SVG files that are 50mb, when they should be a few kb. It doesn't actually have a real vector conversion algorithm for these formats.
Every time I've converted an EPS with InkScape, it's messed up the colours. This is due to an Inkscape bug with importing EPS files. (Update: Fix Released for this bug on February 2015)
Gimp just does the same stupid bitmap conversion that ImageMagick does.
It gets the colours of my EPS file even more wrong than Inkscape, while Preview for Mac can read it just fine.
Ben's solution (with a slight modification: eps2pdf => epspdf):
epspdf infile.eps pdf2svg infile.pdf outfile.svg
worked flawlessly for me. I am using Ubuntu 11.04. The conversion was fast and it preserved colours perfectly. Thanks to the developers and to Ben for recommending this solution.(I also tried all the other solutions mentioned, but they all failed me because of missing installation dependencies or loss of palette information.)
You might also want to try Scribus (it does import EPS, it has a solid CMYK support, and I don't know till what extent, but saves as svg) , or, SK1 project. But this last one yet only works in linux. (soon to appear OSX and Windows ports) The difference with Inkscape (for just the conversion) seems to be a better CMYK and other printing features support.
I struggle with this, after downloading a vector image from a stock photo website, I ended up with a 9MB EPS file for which I do not have Adobe Illustrator to edit it.
LibreOffice offered to open it but failed, Inkspace and Scribus both also failed to open it. Only Ghostscript was able to preview it.
Finding this Q&A moved me forward.
I ended up doing these steps:
- eps2eps (for some reason this results in a "cleaner" EPS file)
- pdf2svg works but produces an SVG file that takes minutes to load in Inkscape, and then forever to Ungroup because it has 300,000 objects from the root
pdftocairo is my life-saver, it conveniently allowed me to crop the resulting PDF file to only the part that I am interested in resulting in SVG files that only has 10,000 objects which Inkspace can ungroup readily and I was able to edit it with ease. The command line looks like this:
pdftocairo -svg -x 0 -y 0 -W 65 -H 70 o.pdf oo.svg
NOTE: The -x -y -W -H specify which region to crop from the big file (the unit is point for vector images).
https://cloudconvert.com/eps-to-svg is the absolute easiest solution i've found since inkscape, gravitdesigner, and virtually all other software seem to inexplicably have issues with this - cloudconvert seems to work flawlessly.
For Mac OS X:
Prerequisetes: homebrew, xcode [tools]
MacTeXfirst tug.org/mactex/mactex-download.html (2.5Gb download)
- Then you need to download
texluaand install at your
- Then download, unarchive and install at your
brew install poppler pdf2svg
After all you can use the following sequence:
epspdf.tlu somegfx.eps somegfx.pdf pdf2svg somegfx.pdf somegfx.svg
Works fine for me on Mavericks
use dvisvgm (which is usually included in LaTeX toolchains)
dvisvgm -E example.eps