Can I view WebGl content, (example this) on an Asus G74S laptop, with 3D shutter glasses?

I'm using Chrome, which supports WebGL, but how can I tell OpenGL to render it differently?

Is it possible at all?

  • What kind of glasses? Sunglasses? :) Anaglyph glasses? Polarized glasses? Shutter glasses? – slhck Jul 20 '12 at 16:44
  • @slhck :) with 3D vision glasses, which comes with the laptop. a.k.a Shutter glasses. – balazs Jul 20 '12 at 16:47

well if the app itself contains 3d feature, and your screen is 3d ready, and your GA can run such things, then yes. Why do you just try?

  • I tried a lot. I think somewhere there should be a settings, or something, which change the rendereing, but I couldn't find it. – balazs Jul 22 '12 at 9:16

Just some Nvidia hardware and Firefox and for YouTube, as far as I know: http://www.0xdeadbeef.com/weblog/2011/05/bringing-the-first-3d-html5-video-to-the-web-with-firefox-nvidia-and-youtube/

But look at this presentation for the rest of us: http://mrdoob.github.com/three.js/examples/webgl_materials_cars_anaglyph.html

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.