This setting has always confused me:

Remote Desktop Connection Dialog

What exactly does the Bitmap Caching option in the Windows Remote Desktop Client do? I understand that it is supposed to improve connection performance, but how? Is it really that much of a difference?

3 Answers 3


Caching bitmap means that images and other bitmap resources are locally stored on the client computer for reusing them later. This way, the remote server or PC doesn't send images twice reducing the amout of data sent and saving your bandwidth usage.

The option makes particularly sense for slow (low bandwidth) connections, less if you connect to a machine in the same local area network.

If you enable the option the Remote Desktop client caches bitmaps into a BMC file located on the client hard disk in (example for Windows XP)

C:\Documents and Settings\<username>\Local Settings\
     Application Data\Microsoft\Terminal Server Client\Cache 


Note (interesting if your computer is part of a domain): since the cache folder is stored in a "Local Settings" folder, it won't be replicated as part of a roaming user profile.

  • 8
    Location for Windows Vista and later:%LOCALAPPDATA%\Microsoft\Terminal Server Client\Cache
    – Marc.2377
    Commented Jun 26, 2016 at 20:13

It caches bitmaps, like the desktop background, icons, etc. :)

Here's a Microsoft article for you.

From the document:

Persistent Bitmap Caching

Persistent bitmap caching was added in addition to the memory caching of bitmaps and glyphs that existed in TS 4.0. The bitmaps from the server are now saved to disk on the client machine, which allows cached bitmaps to be reused between client sessions and also provides a much larger cache size (10MB vs. 1.5MB). As seen in Figure 4 (in the linked document), the addition of persistent caching decreases the amount of data sent over the network connection, which in turn reduces the amount of time it takes to render bitmaps on the screen, proportional to speed of the network connection

It's likely that some of that is now out of date, since the doc was produced 9 years ago, but hopefully it still gets across the reasoning behind bitmap caching.

  • Does that MSDN article only pertain to Windows Mobile / CE? It looks like it is from the "Shared Windows Mobile 6 and Windows Embedded CE 6.0 Library" section... is that right? Commented Jul 17, 2009 at 11:50
  • Ah. You seem to be right. Let's see if I can find a better reference...
    – Ant
    Commented Jul 17, 2009 at 13:21

Since RDP relies on transmitting paint commands to the client, instead of just raw pixels from the virtual screen, eventually paint commands will come that say "Paint this bitmap on the screen", and for those commands, a copy of the bitmap will be sent to the client as well.

That setting will cache the bitmaps for those commands, so that the next time a command comes with the same bitmap, the bitmap doesn't have to be transmitted. This speeds up the RDP protocol a lot over a slow connection.

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