This setting has always confused me:
What exactly does the Bitmap Caching option in the Windows Remote Desktop Client do? I understand that it is supposed to improve connection performance, but how? Is it really that much of a difference?
Super User is a question and answer site for computer enthusiasts and power users. It only takes a minute to sign up.Sign up to join this community
Caching bitmap means that images and other bitmap resources are locally stored on the client computer for reusing them later. This way, the remote server or PC doesn't send images twice reducing the amout of data sent and saving your bandwidth usage.
The option makes particularly sense for slow (low bandwidth) connections, less if you connect to a machine in the same local area network.
If you enable the option the Remote Desktop client caches bitmaps into a BMC file located on the client hard disk in (example for Windows XP)
C:\Documents and Settings\<username>\Local Settings\ Application Data\Microsoft\Terminal Server Client\Cache
Note (interesting if your computer is part of a domain): since the cache folder is stored in a "Local Settings" folder, it won't be replicated as part of a roaming user profile.
It caches bitmaps, like the desktop background, icons, etc. :)
Here's a Microsoft article for you.
From the document:
Persistent Bitmap Caching
Persistent bitmap caching was added in addition to the memory caching of bitmaps and glyphs that existed in TS 4.0. The bitmaps from the server are now saved to disk on the client machine, which allows cached bitmaps to be reused between client sessions and also provides a much larger cache size (10MB vs. 1.5MB). As seen in Figure 4 (in the linked document), the addition of persistent caching decreases the amount of data sent over the network connection, which in turn reduces the amount of time it takes to render bitmaps on the screen, proportional to speed of the network connection
It's likely that some of that is now out of date, since the doc was produced 9 years ago, but hopefully it still gets across the reasoning behind bitmap caching.
Since RDP relies on transmitting paint commands to the client, instead of just raw pixels from the virtual screen, eventually paint commands will come that say "Paint this bitmap on the screen", and for those commands, a copy of the bitmap will be sent to the client as well.
That setting will cache the bitmaps for those commands, so that the next time a command comes with the same bitmap, the bitmap doesn't have to be transmitted. This speeds up the RDP protocol a lot over a slow connection.