On a MacBook Pro with Retina Display, I'd like to run Windows with exactly half the screen resolution in order to maintain 100% scaling (2880x1800 -> 1440x900). However, I've heard that if you set a custom resolution to half the native one, the resulting image will be blurry, since to forced bilinear interpolation.
At least that's for the Nvidia graphics. But what about Intel integrated graphics? Can they support nearest neighbor scaling so rendering half the native screen resolution won't look blurry, or do they too force bilinear interpolation?