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I have an app that uses OpenGl 2.0. When I use the app normally on my computer, it works fine. When connected using Windows Remote Desktop, the app does not work because only OpenGl 1.1 is supported over Remote Desktop.

How can I get around this?

  • I would simply use a remote desktop solution which supports OpenGL 2.0+ or greater. – Ramhound Mar 18 '15 at 16:18
  • Do you have a suggestion? I have only used the default software. – horns Mar 18 '15 at 16:27
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    Windows 10/Server 10 Server will support OpenGL over RDP with OpenGL 4.4: blogs.msdn.com/b/rds/archive/2014/10/07/… – magicandre1981 Mar 18 '15 at 16:45
  • @horns - I suggest you do a little research on the subject. There are literally dozens of options besides the default built-in client. – Ramhound Mar 18 '15 at 18:56

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