when i create multiple really large windows with opengl (2 windows, each of them 13440+1080 pixels) aero turns off resulting in animation tearing. The video card (W8000) has 4GB memory, so there should be enough video ram.
a) is there a setting anywhere that limits the maximum windows size under aero?
b) can i still activate double-buffered/vsynced rendering? enforcing blank-to-vsync or opengl triple buffering does not work