In all code, I strive for brevity (without loss of legibility). The less code there is, the less places there are for bugs to lurk.
While contributing here, I have learned that "don't say that you know something until you try to teach it".
Most of my posts contain facts that may upset people who are firmly convinced of the opposite. This is not my problem.
I'm an engineer with an avid interest in software development. I can lead teams or just be a part of them through technical direction, architecture advice, knowledge sharing, and encouragement of team discussion.
I focus my design and development around stories. Stories of what it has been, what it is, and what it can be. Stories that have a faint scent of recognition – an inviting solace – however, are bound with a wild appeal, a reinvention of convention, and a hypothesis of probability.
It is with this interest I approach research, procedure, and plan as mediums for examining, inciting, and encouraging the poetics of interactions. My work is grounded in the interplay of humans, nature, and innovation; a lifelong exploration of what it means to be human, and how we can better connect with each other.
I explore the fields of design, technology, and SDLC to apply interdisciplinary perspectives to develop useful, and intuitive softwares. I’m most interested in how design and tech impact behavior, and what that means for our future.
When I am not working, I can be found playing competitive snooker leagues and tournaments.
Austin, TX, USA
Member for 3 months
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Last seen May 27 at 1:39